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Chapter 5 - Multilingual scriptsXScript-tutorial6.1 - A simple ground combat mission

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Chapter 6 - Creating ground combat missions


In this chapter we will learn, how one can creat a ground combat mission with just a few lines in X-Script. Afterwards, we will extend this script by defining the land where the mission takes place, choosing a certain map, and so on... With the up to now learned knowledge this shouldn't be a big problen. Therefore we will use this chapter to introduce some complex data types like enumerations, array, and records as well as the combination of these to a new own type. In order to practise this, we will construct a management for the appearing aliens. Basis for this will be the game set GalWar and the goal is to allow just one race per ground mission.


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Page last modified on 10.12.2007, 21:43 by Hieronymus
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